Enum Class EnchantingContext

java.lang.Object
java.lang.Enum<EnchantingContext>
net.fabricmc.fabric.api.item.v1.EnchantingContext
All Implemented Interfaces:
Serializable, Comparable<EnchantingContext>, Constable

public enum EnchantingContext extends Enum<EnchantingContext>
An enum that describes the contexts in which the game checks whether an enchantment can be applied to an item.
  • Enum Constant Details

    • ACCEPTABLE

      public static final EnchantingContext ACCEPTABLE
      When checking if an item is acceptable for a given enchantment, i.e if the item should be able to bear that enchantment. This includes anvils, the enchant_randomly loot function, and the /enchant command.
      See Also:
    • PRIMARY

      public static final EnchantingContext PRIMARY
      When checking for an enchantment's primary items. This includes enchanting in an enchanting table, random mob equipment, and the enchant_with_levels loot function.
      See Also:
  • Method Details

    • values

      public static EnchantingContext[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static EnchantingContext valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null