Class ConventionalItemTags

java.lang.Object
net.fabricmc.fabric.api.tag.convention.v2.ConventionalItemTags

public final class ConventionalItemTags extends Object
See ItemTags for vanilla tags. Note that addition to some vanilla tags implies having certain functionality.
  • Field Details

    • STONES

      public static final TagKey<Item> STONES
      Natural stone-like blocks that can be used as a base ingredient in recipes that take stone.
    • COBBLESTONES

      public static final TagKey<Item> COBBLESTONES
    • DEEPSLATE_COBBLESTONES

      public static final TagKey<Item> DEEPSLATE_COBBLESTONES
    • INFESTED_COBBLESTONES

      public static final TagKey<Item> INFESTED_COBBLESTONES
    • MOSSY_COBBLESTONES

      public static final TagKey<Item> MOSSY_COBBLESTONES
    • NORMAL_COBBLESTONES

      public static final TagKey<Item> NORMAL_COBBLESTONES
    • NETHERRACKS

      public static final TagKey<Item> NETHERRACKS
    • END_STONES

      public static final TagKey<Item> END_STONES
    • GRAVELS

      public static final TagKey<Item> GRAVELS
    • OBSIDIANS

      public static final TagKey<Item> OBSIDIANS
    • NORMAL_OBSIDIANS

      public static final TagKey<Item> NORMAL_OBSIDIANS
      For common obsidian that has no special quirks or behaviors. Ideal for recipe use. Crying Obsidian, for example, is a light block and harder to obtain. So it gets its own tag instead of being under normal tag.
    • CRYING_OBSIDIANS

      public static final TagKey<Item> CRYING_OBSIDIANS
    • TOOLS

      public static final TagKey<Item> TOOLS
    • SHEAR_TOOLS

      public static final TagKey<Item> SHEAR_TOOLS
    • SPEAR_TOOLS

      public static final TagKey<Item> SPEAR_TOOLS
      For spear tools, like Minecraft's tridents. Note, other weapons like boomerangs and throwing knives are best put into their own tools tag.
    • BOW_TOOLS

      public static final TagKey<Item> BOW_TOOLS
    • CROSSBOW_TOOLS

      public static final TagKey<Item> CROSSBOW_TOOLS
    • SHIELD_TOOLS

      public static final TagKey<Item> SHIELD_TOOLS
    • FISHING_ROD_TOOLS

      public static final TagKey<Item> FISHING_ROD_TOOLS
    • BRUSH_TOOLS

      public static final TagKey<Item> BRUSH_TOOLS
    • IGNITER_TOOLS

      public static final TagKey<Item> IGNITER_TOOLS
      A tag containing all existing fire starting tools such as Flint and Steel. Fire Charge is not a tool (no durability) and thus, does not go in this tag.
    • MACE_TOOLS

      public static final TagKey<Item> MACE_TOOLS
    • WRENCH_TOOLS

      public static final TagKey<Item> WRENCH_TOOLS
    • MELEE_WEAPON_TOOLS

      public static final TagKey<Item> MELEE_WEAPON_TOOLS
      A tag containing melee-based weapons for recipes and loot tables. Tools are considered melee if they are intentionally intended to be used for melee attack as a primary purpose. (In other words, Pickaxes are not melee weapons as they are not intended to be a weapon as a primary purpose)
    • RANGED_WEAPON_TOOLS

      public static final TagKey<Item> RANGED_WEAPON_TOOLS
      A tag containing ranged-based weapons for recipes and loot tables. Tools are considered ranged if they can damage entities beyond the weapon's and player's melee attack range.
    • MINING_TOOL_TOOLS

      public static final TagKey<Item> MINING_TOOL_TOOLS
      A tag containing mining-based tools for recipes and loot tables.
    • ARMORS

      public static final TagKey<Item> ARMORS
      Collects the 4 vanilla armor tags into one parent collection for ease.
    • ENCHANTABLES

      public static final TagKey<Item> ENCHANTABLES
      Collects the many enchantable tags into one parent collection for ease.
    • BRICKS

      public static final TagKey<Item> BRICKS
    • DUSTS

      public static final TagKey<Item> DUSTS
    • CLUMPS

      public static final TagKey<Item> CLUMPS
    • GEMS

      public static final TagKey<Item> GEMS
    • INGOTS

      public static final TagKey<Item> INGOTS
    • NUGGETS

      public static final TagKey<Item> NUGGETS
    • ORES

      public static final TagKey<Item> ORES
    • RAW_MATERIALS

      public static final TagKey<Item> RAW_MATERIALS
    • IRON_RAW_MATERIALS

      public static final TagKey<Item> IRON_RAW_MATERIALS
    • GOLD_RAW_MATERIALS

      public static final TagKey<Item> GOLD_RAW_MATERIALS
    • COPPER_RAW_MATERIALS

      public static final TagKey<Item> COPPER_RAW_MATERIALS
    • NORMAL_BRICKS

      public static final TagKey<Item> NORMAL_BRICKS
    • NETHER_BRICKS

      public static final TagKey<Item> NETHER_BRICKS
    • RESIN_BRICKS

      public static final TagKey<Item> RESIN_BRICKS
    • IRON_INGOTS

      public static final TagKey<Item> IRON_INGOTS
    • GOLD_INGOTS

      public static final TagKey<Item> GOLD_INGOTS
    • COPPER_INGOTS

      public static final TagKey<Item> COPPER_INGOTS
    • NETHERITE_INGOTS

      public static final TagKey<Item> NETHERITE_INGOTS
    • COAL_ORES

      public static final TagKey<Item> COAL_ORES
      Aliased with ItemTags.COAL_ORES.
    • COPPER_ORES

      public static final TagKey<Item> COPPER_ORES
      Aliased with ItemTags.COPPER_ORES.
    • DIAMOND_ORES

      public static final TagKey<Item> DIAMOND_ORES
      Aliased with ItemTags.DIAMOND_ORES.
    • EMERALD_ORES

      public static final TagKey<Item> EMERALD_ORES
      Aliased with ItemTags.EMERALD_ORES.
    • GOLD_ORES

      public static final TagKey<Item> GOLD_ORES
      Aliased with ItemTags.GOLD_ORES.
    • IRON_ORES

      public static final TagKey<Item> IRON_ORES
      Aliased with ItemTags.IRON_ORES.
    • LAPIS_ORES

      public static final TagKey<Item> LAPIS_ORES
      Aliased with ItemTags.LAPIS_ORES.
    • NETHERITE_SCRAP_ORES

      public static final TagKey<Item> NETHERITE_SCRAP_ORES
    • QUARTZ_ORES

      public static final TagKey<Item> QUARTZ_ORES
    • REDSTONE_ORES

      public static final TagKey<Item> REDSTONE_ORES
    • QUARTZ_GEMS

      public static final TagKey<Item> QUARTZ_GEMS
    • LAPIS_GEMS

      public static final TagKey<Item> LAPIS_GEMS
    • DIAMOND_GEMS

      public static final TagKey<Item> DIAMOND_GEMS
    • AMETHYST_GEMS

      public static final TagKey<Item> AMETHYST_GEMS
    • EMERALD_GEMS

      public static final TagKey<Item> EMERALD_GEMS
    • PRISMARINE_GEMS

      public static final TagKey<Item> PRISMARINE_GEMS
    • IRON_NUGGETS

      public static final TagKey<Item> IRON_NUGGETS
    • GOLD_NUGGETS

      public static final TagKey<Item> GOLD_NUGGETS
    • REDSTONE_DUSTS

      public static final TagKey<Item> REDSTONE_DUSTS
    • GLOWSTONE_DUSTS

      public static final TagKey<Item> GLOWSTONE_DUSTS
    • RESIN_CLUMPS

      public static final TagKey<Item> RESIN_CLUMPS
    • POTIONS

      public static final TagKey<Item> POTIONS
      Items that can hold various potion effects by making use of DataComponentTypes.POTION_CONTENTS. Contents of this tag may not always be a kind of bottle. Buckets of potions could go here. The subtags would be the name of the container that is holding the potion effects such as `c:potions/bucket` or `c:potions/vial` as examples.
    • BOTTLE_POTIONS

      public static final TagKey<Item> BOTTLE_POTIONS
      Variations of the potion bottle that can hold various effects by using DataComponentTypes.POTION_CONTENTS. Examples are splash and lingering potions from vanilla. If a mod adds a new variant like seeking potion that applies effect to the closest entity at impact, that would in this tag.
    • FOODS

      public static final TagKey<Item> FOODS
    • ANIMAL_FOODS

      public static final TagKey<Item> ANIMAL_FOODS
      All foods edible by animals excluding poisonous foods. (Does not include ItemTags.PARROT_POISONOUS_FOOD)
    • FRUIT_FOODS

      public static final TagKey<Item> FRUIT_FOODS
      Apples and other foods that are considered fruits in the culinary field belong in this tag. Cherries would go here as they are considered a "stone fruit" within culinary fields.
    • VEGETABLE_FOODS

      public static final TagKey<Item> VEGETABLE_FOODS
      Tomatoes and other foods that are considered vegetables in the culinary field belong in this tag.
    • BERRY_FOODS

      public static final TagKey<Item> BERRY_FOODS
      Strawberries, raspberries, and other berry foods belong in this tag. Cherries would NOT go here as they are considered a "stone fruit" within culinary fields.
    • BREAD_FOODS

      public static final TagKey<Item> BREAD_FOODS
    • RAW_MEAT_FOODS

      public static final TagKey<Item> RAW_MEAT_FOODS
    • COOKED_MEAT_FOODS

      public static final TagKey<Item> COOKED_MEAT_FOODS
    • RAW_FISH_FOODS

      public static final TagKey<Item> RAW_FISH_FOODS
    • COOKED_FISH_FOODS

      public static final TagKey<Item> COOKED_FISH_FOODS
    • SOUP_FOODS

      public static final TagKey<Item> SOUP_FOODS
      Soups, stews, and other liquid food in bowls belongs in this tag.
    • CANDY_FOODS

      public static final TagKey<Item> CANDY_FOODS
      Sweets and candies like lollipops or chocolate belong in this tag.
    • PIE_FOODS

      public static final TagKey<Item> PIE_FOODS
      Pies and other pie-like foods belong in this tag.
    • GOLDEN_FOODS

      public static final TagKey<Item> GOLDEN_FOODS
      Any gold-based foods would go in this tag. Such as Golden Apples or Glistering Melon Slice.
    • EDIBLE_WHEN_PLACED_FOODS

      public static final TagKey<Item> EDIBLE_WHEN_PLACED_FOODS
      Foods like cake that can be eaten when placed in the world belong in this tag.
    • FOOD_POISONING_FOODS

      public static final TagKey<Item> FOOD_POISONING_FOODS
      For foods that inflict food poisoning-like effects. Examples are Rotten Flesh's Hunger or Pufferfish's Nausea, or Poisonous Potato's Poison.
    • DRINKS

      public static final TagKey<Item> DRINKS
      Drinks are defined as (1) consumable items that (2) use the drink use action, (3) can be consumed regardless of the player's current hunger.

      Drinks may provide nutrition and saturation, but are not required to do so.

      More specific types of drinks, such as Water, Milk, or Juice should be placed in a sub-tag, such as #c:drinks/water, #c:drinks/milk, and #c:drinks/juice.

    • WATER_DRINKS

      public static final TagKey<Item> WATER_DRINKS
      For consumable drinks that contain only water.
    • WATERY_DRINKS

      public static final TagKey<Item> WATERY_DRINKS
      For consumable drinks that are generally watery (such as potions).
    • MILK_DRINKS

      public static final TagKey<Item> MILK_DRINKS
    • HONEY_DRINKS

      public static final TagKey<Item> HONEY_DRINKS
    • MAGIC_DRINKS

      public static final TagKey<Item> MAGIC_DRINKS
      For consumable drinks that are magic in nature and usually grant at least one StatusEffect when consumed.
    • OMINOUS_DRINKS

      public static final TagKey<Item> OMINOUS_DRINKS
      For drinks that always grant the Bad Omen effect.
    • JUICE_DRINKS

      public static final TagKey<Item> JUICE_DRINKS
      Non-alcoholic, plant based fruit and vegetable juices belong in this tag, for example apple juice and carrot juice.

      If tags for specific types of juices are desired, they may go in a sub-tag, using their regular name such as #c:drinks/apple_juice.

    • DRINK_CONTAINING_BUCKET

      public static final TagKey<Item> DRINK_CONTAINING_BUCKET
      For non-empty buckets that are drinkable.
    • DRINK_CONTAINING_BOTTLE

      public static final TagKey<Item> DRINK_CONTAINING_BOTTLE
      For non-empty bottles that are drinkable.
    • BUCKETS

      public static final TagKey<Item> BUCKETS
    • EMPTY_BUCKETS

      public static final TagKey<Item> EMPTY_BUCKETS
    • WATER_BUCKETS

      public static final TagKey<Item> WATER_BUCKETS
      Does not include entity water buckets.
    • LAVA_BUCKETS

      public static final TagKey<Item> LAVA_BUCKETS
    • MILK_BUCKETS

      public static final TagKey<Item> MILK_BUCKETS
    • POWDER_SNOW_BUCKETS

      public static final TagKey<Item> POWDER_SNOW_BUCKETS
    • ENTITY_WATER_BUCKETS

      public static final TagKey<Item> ENTITY_WATER_BUCKETS
    • BARRELS

      public static final TagKey<Item> BARRELS
    • WOODEN_BARRELS

      public static final TagKey<Item> WOODEN_BARRELS
    • BOOKSHELVES

      public static final TagKey<Item> BOOKSHELVES
    • CHESTS

      public static final TagKey<Item> CHESTS
    • WOODEN_CHESTS

      public static final TagKey<Item> WOODEN_CHESTS
    • TRAPPED_CHESTS

      public static final TagKey<Item> TRAPPED_CHESTS
    • ENDER_CHESTS

      public static final TagKey<Item> ENDER_CHESTS
    • GLASS_BLOCKS

      public static final TagKey<Item> GLASS_BLOCKS
    • GLASS_BLOCKS_COLORLESS

      public static final TagKey<Item> GLASS_BLOCKS_COLORLESS
    • GLASS_BLOCKS_CHEAP

      public static final TagKey<Item> GLASS_BLOCKS_CHEAP
      Glass which is made from cheap resources like sand and only minor additional ingredients like dyes.
    • GLASS_BLOCKS_TINTED

      public static final TagKey<Item> GLASS_BLOCKS_TINTED
    • GLASS_PANES

      public static final TagKey<Item> GLASS_PANES
    • GLASS_PANES_COLORLESS

      public static final TagKey<Item> GLASS_PANES_COLORLESS
    • SHULKER_BOXES

      public static final TagKey<Item> SHULKER_BOXES
      Block tag equivalent is BlockTags.SHULKER_BOXES.
    • GLAZED_TERRACOTTAS

      public static final TagKey<Item> GLAZED_TERRACOTTAS
    • CONCRETES

      public static final TagKey<Item> CONCRETES
    • CONCRETE_POWDERS

      public static final TagKey<Item> CONCRETE_POWDERS
      Block tag equivalent is BlockTags.CONCRETE_POWDER.
    • BUDDING_BLOCKS

      public static final TagKey<Item> BUDDING_BLOCKS
    • BUDS

      public static final TagKey<Item> BUDS
    • CLUSTERS

      public static final TagKey<Item> CLUSTERS
    • VILLAGER_JOB_SITES

      public static final TagKey<Item> VILLAGER_JOB_SITES
    • SANDS

      public static final TagKey<Item> SANDS
    • RED_SANDS

      public static final TagKey<Item> RED_SANDS
    • COLORLESS_SANDS

      public static final TagKey<Item> COLORLESS_SANDS
    • SANDSTONE_BLOCKS

      public static final TagKey<Item> SANDSTONE_BLOCKS
    • SANDSTONE_SLABS

      public static final TagKey<Item> SANDSTONE_SLABS
    • SANDSTONE_STAIRS

      public static final TagKey<Item> SANDSTONE_STAIRS
    • RED_SANDSTONE_BLOCKS

      public static final TagKey<Item> RED_SANDSTONE_BLOCKS
    • RED_SANDSTONE_SLABS

      public static final TagKey<Item> RED_SANDSTONE_SLABS
    • RED_SANDSTONE_STAIRS

      public static final TagKey<Item> RED_SANDSTONE_STAIRS
    • UNCOLORED_SANDSTONE_BLOCKS

      public static final TagKey<Item> UNCOLORED_SANDSTONE_BLOCKS
    • UNCOLORED_SANDSTONE_SLABS

      public static final TagKey<Item> UNCOLORED_SANDSTONE_SLABS
    • UNCOLORED_SANDSTONE_STAIRS

      public static final TagKey<Item> UNCOLORED_SANDSTONE_STAIRS
    • SMALL_FLOWERS

      public static final TagKey<Item> SMALL_FLOWERS
      Contains living ground-based flowers that are 1 block tall such as Dandelions or Poppy. Equivalent to the minecraft:small_flowers item tag. Aliased with ItemTags.SMALL_FLOWERS.
    • TALL_FLOWERS

      public static final TagKey<Item> TALL_FLOWERS
      Contains living ground-based flowers that are 2 block tall such as Rose Bush or Peony. Equivalent to the minecraft:tall_flowers item tag in past Minecraft versions.
    • FLOWERS

      public static final TagKey<Item> FLOWERS
      Contains any living plant block that contains flowers or is a flower itself. Equivalent to the minecraft:flowers item tag in past Minecraft versions.
    • FENCES

      public static final TagKey<Item> FENCES
      Aliased with ItemTags.FENCES.
    • WOODEN_FENCES

      public static final TagKey<Item> WOODEN_FENCES
    • NETHER_BRICK_FENCES

      public static final TagKey<Item> NETHER_BRICK_FENCES
    • FENCE_GATES

      public static final TagKey<Item> FENCE_GATES
      Aliased with ItemTags.FENCE_GATES.
    • WOODEN_FENCE_GATES

      public static final TagKey<Item> WOODEN_FENCE_GATES
    • DYES

      public static final TagKey<Item> DYES
    • BLACK_DYES

      public static final TagKey<Item> BLACK_DYES
    • BLUE_DYES

      public static final TagKey<Item> BLUE_DYES
    • BROWN_DYES

      public static final TagKey<Item> BROWN_DYES
    • CYAN_DYES

      public static final TagKey<Item> CYAN_DYES
    • GRAY_DYES

      public static final TagKey<Item> GRAY_DYES
    • GREEN_DYES

      public static final TagKey<Item> GREEN_DYES
    • LIGHT_BLUE_DYES

      public static final TagKey<Item> LIGHT_BLUE_DYES
    • LIGHT_GRAY_DYES

      public static final TagKey<Item> LIGHT_GRAY_DYES
    • LIME_DYES

      public static final TagKey<Item> LIME_DYES
    • MAGENTA_DYES

      public static final TagKey<Item> MAGENTA_DYES
    • ORANGE_DYES

      public static final TagKey<Item> ORANGE_DYES
    • PINK_DYES

      public static final TagKey<Item> PINK_DYES
    • PURPLE_DYES

      public static final TagKey<Item> PURPLE_DYES
    • RED_DYES

      public static final TagKey<Item> RED_DYES
    • WHITE_DYES

      public static final TagKey<Item> WHITE_DYES
    • YELLOW_DYES

      public static final TagKey<Item> YELLOW_DYES
    • DYED

      public static final TagKey<Item> DYED
      Tag that holds all blocks and items that can be dyed a specific color. (Does not include color blending items like leather armor. Use ItemTags.DYEABLE tag instead for color blending items)

      Note: Use custom ingredients in recipes to do tag intersections and/or tag exclusions to make more powerful recipes utilizing multiple tags such as dyed tags for an ingredient. See DefaultCustomIngredients children classes for various custom ingredients available that can also be used in data generation.

    • BLACK_DYED

      public static final TagKey<Item> BLACK_DYED
    • BLUE_DYED

      public static final TagKey<Item> BLUE_DYED
    • BROWN_DYED

      public static final TagKey<Item> BROWN_DYED
    • CYAN_DYED

      public static final TagKey<Item> CYAN_DYED
    • GRAY_DYED

      public static final TagKey<Item> GRAY_DYED
    • GREEN_DYED

      public static final TagKey<Item> GREEN_DYED
    • LIGHT_BLUE_DYED

      public static final TagKey<Item> LIGHT_BLUE_DYED
    • LIGHT_GRAY_DYED

      public static final TagKey<Item> LIGHT_GRAY_DYED
    • LIME_DYED

      public static final TagKey<Item> LIME_DYED
    • MAGENTA_DYED

      public static final TagKey<Item> MAGENTA_DYED
    • ORANGE_DYED

      public static final TagKey<Item> ORANGE_DYED
    • PINK_DYED

      public static final TagKey<Item> PINK_DYED
    • PURPLE_DYED

      public static final TagKey<Item> PURPLE_DYED
    • RED_DYED

      public static final TagKey<Item> RED_DYED
    • WHITE_DYED

      public static final TagKey<Item> WHITE_DYED
    • YELLOW_DYED

      public static final TagKey<Item> YELLOW_DYED
    • STORAGE_BLOCKS

      public static final TagKey<Item> STORAGE_BLOCKS
      A storage block is generally a block that has a recipe to craft a bulk of 1 kind of resource to a block and has a mirror recipe to reverse the crafting with no loss in resources.

      Honey Block is special in that the reversing recipe is not a perfect mirror of the crafting recipe and so, it is considered a special case and not given a storage block tag.

    • STORAGE_BLOCKS_BONE_MEAL

      public static final TagKey<Item> STORAGE_BLOCKS_BONE_MEAL
    • STORAGE_BLOCKS_COAL

      public static final TagKey<Item> STORAGE_BLOCKS_COAL
    • STORAGE_BLOCKS_COPPER

      public static final TagKey<Item> STORAGE_BLOCKS_COPPER
    • STORAGE_BLOCKS_DIAMOND

      public static final TagKey<Item> STORAGE_BLOCKS_DIAMOND
    • STORAGE_BLOCKS_DRIED_KELP

      public static final TagKey<Item> STORAGE_BLOCKS_DRIED_KELP
    • STORAGE_BLOCKS_EMERALD

      public static final TagKey<Item> STORAGE_BLOCKS_EMERALD
    • STORAGE_BLOCKS_GOLD

      public static final TagKey<Item> STORAGE_BLOCKS_GOLD
    • STORAGE_BLOCKS_IRON

      public static final TagKey<Item> STORAGE_BLOCKS_IRON
    • STORAGE_BLOCKS_LAPIS

      public static final TagKey<Item> STORAGE_BLOCKS_LAPIS
    • STORAGE_BLOCKS_NETHERITE

      public static final TagKey<Item> STORAGE_BLOCKS_NETHERITE
    • STORAGE_BLOCKS_RAW_COPPER

      public static final TagKey<Item> STORAGE_BLOCKS_RAW_COPPER
    • STORAGE_BLOCKS_RAW_GOLD

      public static final TagKey<Item> STORAGE_BLOCKS_RAW_GOLD
    • STORAGE_BLOCKS_RAW_IRON

      public static final TagKey<Item> STORAGE_BLOCKS_RAW_IRON
    • STORAGE_BLOCKS_REDSTONE

      public static final TagKey<Item> STORAGE_BLOCKS_REDSTONE
    • STORAGE_BLOCKS_RESIN

      public static final TagKey<Item> STORAGE_BLOCKS_RESIN
    • STORAGE_BLOCKS_SLIME

      public static final TagKey<Item> STORAGE_BLOCKS_SLIME
    • STORAGE_BLOCKS_WHEAT

      public static final TagKey<Item> STORAGE_BLOCKS_WHEAT
    • STRIPPED_LOGS

      public static final TagKey<Item> STRIPPED_LOGS
    • STRIPPED_WOODS

      public static final TagKey<Item> STRIPPED_WOODS
    • CROPS

      public static final TagKey<Item> CROPS
      For raw materials harvested from growable plants. Crop items can be edible like carrots or non-edible like wheat and cocoa beans.
    • BEETROOT_CROPS

      public static final TagKey<Item> BEETROOT_CROPS
    • CACTUS_CROPS

      public static final TagKey<Item> CACTUS_CROPS
    • CARROT_CROPS

      public static final TagKey<Item> CARROT_CROPS
    • COCOA_BEAN_CROPS

      public static final TagKey<Item> COCOA_BEAN_CROPS
    • MELON_CROPS

      public static final TagKey<Item> MELON_CROPS
    • NETHER_WART_CROPS

      public static final TagKey<Item> NETHER_WART_CROPS
    • POTATO_CROPS

      public static final TagKey<Item> POTATO_CROPS
    • PUMPKIN_CROPS

      public static final TagKey<Item> PUMPKIN_CROPS
    • SUGAR_CANE_CROPS

      public static final TagKey<Item> SUGAR_CANE_CROPS
    • WHEAT_CROPS

      public static final TagKey<Item> WHEAT_CROPS
    • SEEDS

      public static final TagKey<Item> SEEDS
      For items that are explicitly seeds for use cases such as refilling a bird feeder block or certain seed-based recipes.
    • BEETROOT_SEEDS

      public static final TagKey<Item> BEETROOT_SEEDS
    • MELON_SEEDS

      public static final TagKey<Item> MELON_SEEDS
    • PUMPKIN_SEEDS

      public static final TagKey<Item> PUMPKIN_SEEDS
    • TORCHFLOWER_SEEDS

      public static final TagKey<Item> TORCHFLOWER_SEEDS
    • PITCHER_PLANT_SEEDS

      public static final TagKey<Item> PITCHER_PLANT_SEEDS
    • WHEAT_SEEDS

      public static final TagKey<Item> WHEAT_SEEDS
    • PLAYER_WORKSTATIONS_CRAFTING_TABLES

      public static final TagKey<Item> PLAYER_WORKSTATIONS_CRAFTING_TABLES
    • PLAYER_WORKSTATIONS_FURNACES

      public static final TagKey<Item> PLAYER_WORKSTATIONS_FURNACES
    • STRINGS

      public static final TagKey<Item> STRINGS
    • LEATHERS

      public static final TagKey<Item> LEATHERS
    • BONES

      public static final TagKey<Item> BONES
    • EGGS

      public static final TagKey<Item> EGGS
      For eggs to use for culinary purposes in recipes such as baking a cake.
    • FEATHERS

      public static final TagKey<Item> FEATHERS
    • GUNPOWDERS

      public static final TagKey<Item> GUNPOWDERS
    • MUSHROOMS

      public static final TagKey<Item> MUSHROOMS
      Small mushroom items. Not the full block forms.
    • NETHER_STARS

      public static final TagKey<Item> NETHER_STARS
    • MUSIC_DISCS

      public static final TagKey<Item> MUSIC_DISCS
      For music disc-like materials to be used in recipes. A pancake with a JUKEBOX_PLAYABLE component attached to play in Jukeboxes as an Easter Egg is not a music disc and would not go in this tag.
    • RODS

      public static final TagKey<Item> RODS
      For rod-like materials to be used in recipes.
    • WOODEN_RODS

      public static final TagKey<Item> WOODEN_RODS
      For stick-like materials to be used in recipes. One example is a mod adds stick variants such as Spruce Sticks but would like stick recipes to be able to use it.
    • BLAZE_RODS

      public static final TagKey<Item> BLAZE_RODS
    • BREEZE_RODS

      public static final TagKey<Item> BREEZE_RODS
    • ROPES

      public static final TagKey<Item> ROPES
    • CHAINS

      public static final TagKey<Item> CHAINS
    • ENDER_PEARLS

      public static final TagKey<Item> ENDER_PEARLS
    • SLIME_BALLS

      public static final TagKey<Item> SLIME_BALLS
    • FERTILIZERS

      public static final TagKey<Item> FERTILIZERS
      For bonemeal-like items that can grow plants. (Note: Could include durability-based modded bonemeal-like items. Check for durability DataComponentTypes.DAMAGE to handle them properly)
    • HIDDEN_FROM_RECIPE_VIEWERS

      public static final TagKey<Item> HIDDEN_FROM_RECIPE_VIEWERS
      Tag that holds all items that recipe viewers should not show to users.
    • ORE_BEARING_GROUND_DEEPSLATE

      public static final TagKey<Item> ORE_BEARING_GROUND_DEEPSLATE
      Blocks which are often replaced by deepslate ores, i.e. the ores in the tag ORES_IN_GROUND_DEEPSLATE, during world generation. (The block's registry name is used as the tag name)
    • ORE_BEARING_GROUND_NETHERRACK

      public static final TagKey<Item> ORE_BEARING_GROUND_NETHERRACK
      Blocks which are often replaced by netherrack ores, i.e. the ores in the tag ORES_IN_GROUND_NETHERRACK, during world generation. (The block's registry name is used as the tag name)
    • ORE_BEARING_GROUND_STONE

      public static final TagKey<Item> ORE_BEARING_GROUND_STONE
      Blocks which are often replaced by stone ores, i.e. the ores in the tag ORES_IN_GROUND_STONE, during world generation. (The block's registry name is used as the tag name)
    • ORE_RATES_DENSE

      public static final TagKey<Item> ORE_RATES_DENSE
      Ores which on average result in more than one resource worth of materials ignoring fortune and other modifiers. (example, Copper Ore)
    • ORE_RATES_SINGULAR

      public static final TagKey<Item> ORE_RATES_SINGULAR
      Ores which on average result in one resource worth of materials ignoring fortune and other modifiers. (Example, Iron Ore)
    • ORE_RATES_SPARSE

      public static final TagKey<Item> ORE_RATES_SPARSE
      Ores which on average result in less than one resource worth of materials ignoring fortune and other modifiers. (Example, Nether Gold Ore as it drops 2 to 6 Gold Nuggets which is less than normal Gold Ore's Raw Gold drop)
    • ORES_IN_GROUND_DEEPSLATE

      public static final TagKey<Item> ORES_IN_GROUND_DEEPSLATE
      Ores in deepslate (or in equivalent blocks in the tag ORE_BEARING_GROUND_DEEPSLATE) which could logically use deepslate as recipe input or output. (The block's registry name is used as the tag name)
    • ORES_IN_GROUND_NETHERRACK

      public static final TagKey<Item> ORES_IN_GROUND_NETHERRACK
      Ores in netherrack (or in equivalent blocks in the tag ORE_BEARING_GROUND_NETHERRACK) which could logically use netherrack as recipe input or output. (The block's registry name is used as the tag name)
    • ORES_IN_GROUND_STONE

      public static final TagKey<Item> ORES_IN_GROUND_STONE
      Ores in stone (or in equivalent blocks in the tag ORE_BEARING_GROUND_STONE) which could logically use stone as recipe input or output. (The block's registry name is used as the tag name)
    • RAW_BLOCKS

      @Deprecated public static final TagKey<Item> RAW_BLOCKS
      Deprecated.
      This tag is redundant. Please use STORAGE_BLOCKS tag instead.
    • IRON_RAW_BLOCKS

      @Deprecated public static final TagKey<Item> IRON_RAW_BLOCKS
      Deprecated.
      This tag is redundant. Please use STORAGE_BLOCKS_RAW_IRON tag instead.
    • GOLD_RAW_BLOCKS

      @Deprecated public static final TagKey<Item> GOLD_RAW_BLOCKS
      Deprecated.
      This tag is redundant. Please use STORAGE_BLOCKS_RAW_GOLD tag instead.
    • COPPER_RAW_BLOCKS

      @Deprecated public static final TagKey<Item> COPPER_RAW_BLOCKS
      Deprecated.
      This tag is redundant. Please use STORAGE_BLOCKS_RAW_COPPER tag instead.
    • COAL

      @Deprecated public static final TagKey<Item> COAL
      Deprecated.
      This tag is redundant. Please use ItemTags.COALS tag instead.
    • SHEARS_TOOLS

      @Deprecated public static final TagKey<Item> SHEARS_TOOLS
      Deprecated.
      This tag was typoed. Please use SHEAR_TOOLS tag instead.
    • SPEARS_TOOLS

      @Deprecated public static final TagKey<Item> SPEARS_TOOLS
      Deprecated.
      This tag was typoed. Please use SPEAR_TOOLS tag instead.
    • BOWS_TOOLS

      @Deprecated public static final TagKey<Item> BOWS_TOOLS
      Deprecated.
      This tag was typoed. Please use BOW_TOOLS tag instead.
    • CROSSBOWS_TOOLS

      @Deprecated public static final TagKey<Item> CROSSBOWS_TOOLS
      Deprecated.
      This tag was typoed. Please use CROSSBOW_TOOLS tag instead.
    • SHIELDS_TOOLS

      @Deprecated public static final TagKey<Item> SHIELDS_TOOLS
      Deprecated.
      This tag was typoed. Please use SHIELD_TOOLS tag instead.
    • FISHING_RODS_TOOLS

      @Deprecated public static final TagKey<Item> FISHING_RODS_TOOLS
      Deprecated.
      This tag was typoed. Please use FISHING_ROD_TOOLS tag instead.
    • BRUSHES_TOOLS

      @Deprecated public static final TagKey<Item> BRUSHES_TOOLS
      Deprecated.
      This tag was typoed. Please use BRUSH_TOOLS tag instead.
    • MELEE_WEAPONS_TOOLS

      @Deprecated public static final TagKey<Item> MELEE_WEAPONS_TOOLS
      Deprecated.
      This tag was typoed. Please use MELEE_WEAPON_TOOLS tag instead.
    • RANGED_WEAPONS_TOOLS

      @Deprecated public static final TagKey<Item> RANGED_WEAPONS_TOOLS
      Deprecated.
      This tag was typoed. Please use RANGED_WEAPON_TOOLS tag instead.
    • MINING_TOOLS

      @Deprecated public static final TagKey<Item> MINING_TOOLS
      Deprecated.
      This tag was typoed. Please use MINING_TOOL_TOOLS tag instead.
    • GLAZED_TERRACOTTA

      @Deprecated public static final TagKey<Item> GLAZED_TERRACOTTA
      Deprecated.
      This tag was typoed. Please use GLAZED_TERRACOTTAS tag instead.
    • CONCRETE

      @Deprecated public static final TagKey<Item> CONCRETE
      Deprecated.
      This tag was typoed. Please use CONCRETES tag instead.
    • CONCRETE_POWDER

      @Deprecated public static final TagKey<Item> CONCRETE_POWDER
      Deprecated.
      This tag was typoed. Please use CONCRETE_POWDERS tag instead.
    • FRUITS_FOODS

      @Deprecated public static final TagKey<Item> FRUITS_FOODS
      Deprecated.
      This tag was typoed. Please use FRUIT_FOODS tag instead.
    • VEGETABLES_FOODS

      @Deprecated public static final TagKey<Item> VEGETABLES_FOODS
      Deprecated.
      This tag was typoed. Please use VEGETABLE_FOODS tag instead.
    • BERRIES_FOODS

      @Deprecated public static final TagKey<Item> BERRIES_FOODS
      Deprecated.
      This tag was typoed. Please use BERRY_FOODS tag instead.
    • BREADS_FOODS

      @Deprecated public static final TagKey<Item> BREADS_FOODS
      Deprecated.
      This tag was typoed. Please use BREAD_FOODS tag instead.
    • COOKIES_FOODS

      @Deprecated public static final TagKey<Item> COOKIES_FOODS
      Deprecated.
      This tag was typoed. Please use COOKIE_FOODS tag instead.
    • RAW_MEATS_FOODS

      @Deprecated public static final TagKey<Item> RAW_MEATS_FOODS
      Deprecated.
      This tag was typoed. Please use RAW_MEAT_FOODS tag instead.
    • COOKED_MEATS_FOODS

      @Deprecated public static final TagKey<Item> COOKED_MEATS_FOODS
      Deprecated.
      This tag was typoed. Please use COOKED_MEAT_FOODS tag instead.
    • RAW_FISHES_FOODS

      @Deprecated public static final TagKey<Item> RAW_FISHES_FOODS
      Deprecated.
      This tag was typoed. Please use RAW_FISH_FOODS tag instead.
    • COOKED_FISHES_FOODS

      @Deprecated public static final TagKey<Item> COOKED_FISHES_FOODS
      Deprecated.
      This tag was typoed. Please use COOKED_FISH_FOODS tag instead.
    • SOUPS_FOODS

      @Deprecated public static final TagKey<Item> SOUPS_FOODS
      Deprecated.
      This tag was typoed. Please use SOUP_FOODS tag instead.
    • CANDIES_FOODS

      @Deprecated public static final TagKey<Item> CANDIES_FOODS
      Deprecated.
      This tag was typoed. Please use CANDY_FOODS tag instead.